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Coding (Page 3)

Coding - Educational robotics

Let us program Ozobot Evo with OzoBlockly

2021-01-04
By Laura Leonardi
On 4 January 2021

We can realize activities with Ozobot by creating a code from scratch with OzoBlockly – an online interface based on Blockly (a library developed by Google in order to bring young people closer to programming, akin to Scratch) – for either computer or tablet. Always select the Evo setting of OzoBlockly in the upper left corner – if you have Ozobot bit, select the setting bit; the codes will work in a different way –  and select your programming level from 1 to 5. The higher the level, the moreLEGGI TUTTO

Coding - Educational robotics

Ozobot in the maze of exoplanets

2020-12-02
By Laura Leonardi
On 2 December 2020

In this activity, you will learn to move Ozobot Evo through the use of Colour Code. The aim of the game is to make Ozobot move in a space maze, so as to reach as many exoplanets as possible, saving him from ending up in a black hole! For this activity, you need the following materials: four markers: 1 black, 1 red, 1 blue, 1 green an A3 printour of this maze Ozobot Evo Model of calibration Reference worksheet of colour codes Ozobot Evo has sensors capable of perceiving aLEGGI TUTTO

Coding

What’s your weight in the Solar System?

2020-07-13
By Maura Sandri
On 13 July 2020

With this activity, you will find out what is your weight on the various planets of the Solar System. You will do this by coding with a real programming language: Scratch. In the end, you can share your program so that anyone can use it, even older people, who will have fun discovering how much comforting it could be to weigh themselves on Mars, rather than on Jupiter 😛 Let’s start by downloading the pictures of the planets, which will become our sprites: an image for each planet. In orderLEGGI TUTTO

Coding - Making

A gravitational scale with Arduino

2020-07-13
By Federico Di Giacomo
On 13 July 2020

Through this activity you will find out how much you weigh on the Moon and on the other Planets of the Solar System. During this activity we will use the Arduino UNO board. It is a hardware platform used to build robotics, electronics and automation projects, on which a software (in C language) is loaded that will allow you to control a series of sensors, connected to the board, and interact with them. In addition to the Arduino UNO board, we will use 9 buttons, one for each Planet of theLEGGI TUTTO

Coding

Make your own astro-documentary with Scratch

2020-07-03
By Maura Sandri
On 3 July 2020

With this simple activity, you will be able to make an astronomical documentary, and then share it with anyone you want! You will learn a lot about Astronomy, and you will write a code (yes! like a coder) using an actual programming language: Scratch. In the end, you will be able to show your astro-documentary to friends, family and teachers, and you will realize that it is very useful to share what you have learnt about the marvels of the Universe. Let’s start! First of all, install – either on yourLEGGI TUTTO

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By the INAF innovative teaching group. Translations into English, French, and German are by Giuliana Giobbi.

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